Computer Science Lesson Plan
Class: 6th to 8th, Lesson 24.1 : Usage of paint control

Purpose: Students should learn the concepts of programming.

No. of Classes

2 classes for 20 students with 5 computers.

Materials Required

Scratch 3.0

Prior knowledge

Students should have a good understanding of painting.

Exercises

Exercise : 1



For the Sprite (Beetle), create one more costume, and create a new Sprite of your own choice using the ‘Paint’ control.

Solutions




Teacher's Instruction
  1. Teach the concept of programming.
  2. Explain about costumes for Sprites.
  3. Clarify the difference between a Backdrop and a Sprite.
  4. Teachers should show Students how to change a Sprite’s looks by changing the Sprite’s costumes and how to make a Sprite move.